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Is this true? Repeat this for a bit and you'll eventually emerge at the Twilight Cathedral. Here the flying scene will end rather abruptly. This sprawling dungeon is bigger and more complex than anything you've encountered thus far. The area is brimming with puzzles, enemies and, of course, loot. You'll need to return here with the Tremor Gauntlet to get the second chest here. On a platform on the opposite side of the Cathedral's Entrance, Vulgrim has set up shop. Enter the main door of the Cathedral and head east.
In the small south wing of this gallery your companion will point out a large sword. Grab this and continue east. By the door at the east end of the hall is a statue with empty hands. Approach it and you'll be given a prompt to place the sword you found. This will open the door allowing you to continue. After the cutscene, cross the fiery pit and head south -- this is the only door you can access at the moment. You'll need. An ambush of garden-variety enemies will occur in this courtyard. Afterwards, scan the area and note the locked door you'll need a Beholder's Key for this before heading through the south door.
Pick one up and toss it towards the nearby patch of red crystals. When it detonates it will clear a path into the southeast area.
To the north is a door on the upper level that leads back towards the room you were ambushed in. The Hoardseeker, which reveals all the dungeon's chest locations is across the way but you cannot get to it without the Crossblade an item located in this very dungeon. You'll just have to come back later! Note: You can actually score this now if you have some jumping skills. Look for the red crystals with the Bomb Growth on them.
Double-jump towards these and do not float. Blow your Earthcaller in the air as you fall past the red crystals and the bomb should detonate, clearing a path across.
Backtrack to the chest for the Hoardseeker. We'll tell you how to score all the chests here anyway, so it's no biggie. For now, use the door to the north to access the main gallery with the strange hanging thing in it. Now, return to the area in the south and examine the large statue on the edge of the ledge.
You can push this down, creating a hole far below. Jump down here and explore the subterranean hallway. Double jump across the smaller pits and use the hand grips on the southern wall to cross the large gap. You can leap off the Demonic Growth on the other side towards the Soldier Artifact Soldier Artifact 5 suspended in the air to collect it -- you'll need to double- jump and glide to reach it.
In the next room, open the door and head into the adjacent gallery. You now need to backtrack all the way up to the area with the locked door the glowing blue one we noted earlier.
Cross the lava pits and climb up the Demonic Growth. Use your key on the door and move west into a new area. Cross the lava pits and you'll come to an area with two chests and a daunting foe. Just chip away at its plating with your attacks and use Wrath powers to make things faster. With it out of the way you are free to grab the sword -- or Crystal Blade -- out of the statues hands. Lug this sword back east and then north to the main area with the hanging thing.
By the northern door is a statue with empty hands. Deposit your Crystal Blade here to open the door. You can now proceed into the north wing of the Cathedral. This room has a Crystal Blade right out in the open, but a Goremaw guards it -- this creature hanging from the ceiling preys on those who approach the sword. Luckily, a bomb plant nearby can assist you in eliminating the pest.
Grab a bomb and toss it on or near the Goremaw -- you can target it before tossing the bomb. It will retract and allow you to grab the sword. Grab the sword and a Conscript and several smaller enemies will appear. You can use bombs on these enemies if you'd like, but standard attacks seem to do the trick faster. Place the Crystal Blade in the statue's hands along the northern wall. Before entering the newly unlocked door, however, look for a hole in the south wall.
You should be able to spot some of the explosive red crystal you detonated earlier in the South Wing. You'll need pluck a bomb, run towards the hole in the wall -- you can target the explosive crystals -- jump and toss the bomb through the hole. Perform this maneuver correctly and the shard is yours. Instead, take the Geyser up to the ledge and flip around. A Champion Artifact Champion Artifact 1 hangs on the air in the northeast corner. Double jump and then glide out to it to collect it.
Now enter the door in the southeast corner of the upper level and you'll find yourself back in the previous room on the upper level, of course. Use the hand grips to cross to the south. Here you'll find a stone block precariously placed on the ledge. Push it down to the ground. Push this east against the wall and you'll be able to reach the hand grips above. A Goremaw blocks the door to the north, so head south through the door to the central hall.
Pick up a bomb from the ground and aim it straight for the Goremaw in the center of the room. This will cause it to drop through the floor, clearing a path to the expansive basement. Eliminate the enemies in the linear hallway. The real treasure in this room is at the eastern end, however.
Attack the chained cube with your sword to release the Crossblade! Test it out on the flying Lavashrikes that appear over the lava to the east. After clearing them out, a Rot Mauler will appear. This enemy emits toxic gas when you melee attack it, so stun it with the Boomerang charge it and then release it so it inflicts multiple hits and then move in with regular attacks. Once all the enemies in the room are defeated, a blue crystal will begin to glow above the door to the west.
This is a door that must be activated with your Crossblade. To do this, you'll need to "paint" it with your cursor. Target the crystal above the door in this manner and toss the Crossblade at it. It will turn red and the door will be unlocked. Approach the door and lift it to open it. In the next room you'll encounter a strange device. Hit the switch before the lava and you'll notice some of those surprisingly explosive crystals are clinging to the sides of a statue.
A bomb lies on both crystals as well, so target these with your Crossblade. You can hit the first one from the front of the statue, but you'll need to target the second bomb from the south side. Detonating the bombs will clear the crystals.
In the statue's grasp is a familiar-looking crystal. Target this with the Crossblade and you'll open the door to the west. In this new area, target the bombs on the column in the center of the room. This will detonate the column allowing you to cross the lava below. Glide down and you'll be given a tip on how to carry Arcane Energy fire from a torch to multiple targets. You'll need to use this technique to carry flame to -- and detonate -- all three Inert Bombs at once on the column in the adjacent room.
Let the Crossblade fly and it should detonate the bombs and bring down the column. Follow the path into the next room and head north through the door.
Take the Geyser up and head through northern door. This large chamber has a rope down the center of it with some bomb growth blocking an easy slide down to the other side. Target the blockage and clear it with your boomerang.
You can now slide down to the north side of the room. A lever here activates several platforms in the room. These nine platforms can be raised further by hitting the blue crystal switches in the room. First head to the southeast corner and hit the nearest switch. Quickly turn around and hop onto the rising platform due north.
From here you can hit the third crystal, bringing up the final ninth column in the center of the room with a bomb growth on it. Jump onto this column and toss bombs at the two patches of red, explosive crystals in the room. Now you'll have to reconfigure the room again to allow you to get into the room to the east. Hit the first switch to raise the column in front of this area and you can climb up to it.
There is also a final crystal switch here. Smack it with your sword to raise the platforms to their highest levels, allowing you to exit the area -- but we aren't leaving here without a Crystal Blade! Use the platforms to access the upper northwest area, once blocked by the red crystals you destroyed.
Use this nook to jump to the rope and shimmy along it to the far north. Now, turn around and look for two crystal switches in the lava pool to the south. Target both of these in one Crossblade toss to open the door. Head south across the columns and enter the adjacent room with the three angelic statues. You can now place the Crystal Blade in one of these statues' grips. Place it in the northern statue and the door to the west will open.
Climb up to this door and enter it. A demonic face and a row of flowing lavafalls line the far west of this room. Note the switch to your immediate left -- this turns the bridge, but is dysfunctional due to crystal growth gumming up the gears below. You may have noticed the Soldier Artifact Soldier Artifact 6 along the north side of this room.
Walk out to the middle of the bridge and jump north, floating down to the Artifact with ease. Now, cross to the south side of this area using the large gears floating in the lava below. Here you'll find an Inert Bomb Growth. You can carry this bomb and ignite it after you plant it somewhere.
This should prove convenient for destroying all the red crystal growths in the area. Grab an Inert Bomb and you'll only be able to perform single jumps -- carefully cross the gears to the north. A torch on the wall can be targeted with your Crossblade and used to carry fire to the bomb to ignite it.
Target the torch, then the bomb you planted all in one toss and the crystal growth will shatter in the explosion, freeing the massive gears. At the top, activate the switch and quickly hop onto the bridge. This should carry you to a southern platform with an Inert Bomb Growth. To the right of this is a path blocked by crystal.
You'll have to make a string of bombs between the active Bomb Growth on the wall and the crystal blockage to destroy it. Place about five of them between the active bomb and the blocked passage. Now, target the active bomb and the chain reaction will clear the way to the west! Head west and activate the lever to raise one of two large statues out of the lava in the room's main chamber. Now, run back to the Inert Bomb Growth. Use the rotating bridge to cross the room and then, from the bridge, target a torch and the inert bomb to ignite it with your Crossblade.
This will clear the way to the second of the two switches that bring up large statues in the main chamber. Each of these statues holds a blue crystal switch. You know what to do: take the bridge over to the platform in the west and target the two switches on the giant statues.
This will stop the lava flow and alow you to reach the room with the Crystal blade. Grab the Crystal Blade and cross the rotating bridge back to the room with the three statues. Place the Crystal Blade in. Climb up and enter the eastern door to find a small room with two chests. As you approach the loot, an ambush will occur. Take out the Soldiers and the chests will reappear. With the Beholder's Key in hand, you must now traverse several rooms to get to the locked door.
It's due south -- you can't miss it. Take out the Lavashrikes and use the grips to cross the room to the west side. Activate the switch here -- you'll need to activate another switch before proceeding east -- and then head through the door to the west to face a miniboss The Jailer may seem invincible at first, but this strange creature's weak spots are apparent if you know where to look.
On its torso are three glowing yellow points. If you hit all three weakpoints the creature will be brought to its knees and a strange being will pop out of its chest.
Move in to attack the apparent puppetmaster of the Jailer to damage it. The rest of the fight just requires that you repeat this process. If the Soldier the Jailer summons get to thick use a Wrath power to clear them out. The Jailer will do a nice job of this itself as it swings its massive club.
Bring it down about four times to eliminate it permanently. Take the elevator to the west down to the lower level. Use this, and the pair of torches near the elevator to destroy the crystals in the room.
Note that there are many unlit torches in the area. Lighting these makes a secret chest appear! There are eight unlit torches in this lower area -- five above the channel of lava and three in the room by the elevator.
Inside is the Bloodthirst enhancement! Use regular attacks on the Soldiers while hitting the Mauler with charged Crossblade shots to keep it at a distance. Now follow the path across the lava stream. On the other side, use the hand grips to cross to the far side. Here you'll find a switch you can activate to solidify the channel of lava bisecting the area.
Use this to clear the crystal blockage you may have to bring some fire to nearby torches to ignite the Inert Bomb. On the other side is a switch that, when activated, raises another switch above. Head back to the elevator -- you'll be accosted by several enemies and a Rot Mauler on the way.
Another ambush will occur in the elevator. At the top of the elevator, throw the second switch you just raised and head east across the two raised platforms.
At the far end, target both crystal switches with your Crossblade and enter the door. Here you'll find your final Crystal Blade. It's heavily guarded by Soldiers, a Conscript and a Rot Mauler. Defeat the Conscript by slashing at it then dashing away repeatedly. The Rot Mauler should be easy with the help of the Crossblade. Grab the final Crystal Blade and two more Conscripts will show up.
Use the dash n' slash method on these enemies to eliminate them. Once they are disposed of the platform will raise allowing you to access the door and head back west. Return to the room with the three statues. Place the Crystal Blade in the clutches of the winged statue and the entire platform will raise to the surface.
You'll find yourself back in the Northern Wing of the upper level of the Cathedral. Before entering the door to the west where the final Boss of this dungeon lurks, take this opportunity to hunt for treasure you may have missed in the Cathedral.
First, head to the north tip of the Cathedral where two chests remain unopened. To get here, climb to the top of the east side of the room with the elevator you just raised. Up here is a Goremaw which you were incapable of dealing with before. Now, with the Crossblade equipped, you can simply target it and hit it to make it retreat. Enter the door and you'll find yourself on the upper level of the northernmost room in the Cathedral.
Now, head due south. The treasure you're after is in the room with the hole in the floor you made to first access the subterranean region. Pass this room and, in the southernmost tip of the ground level of the Cathedral you can use the hand grips to reach the second level. Head back north and you'll find yourself at the ledge where you pushed the statue off of to make a hole before. Use your Crossblade to detonate the bomb and clear the way across to the northern platform. This will make all of the Dungeon's chests appear on your map.
There shouldn't be a single chest on your map now though, since, apart from those on the exterior of the Cathedral, you've collected them all if you've been following our Walkthrough. The remaining two treasures at the Cathedral are outside the Cathedral's entrance. You'll need the Tremor Gauntlet for one and the Abyssal Chain for the other. You may now want to return to Vulgrim and pick up supplies and upgrades before encountering the Dungeon Boss. Otherwise, head back to the north wing of the Cathedral and examine your map to find the Boss, marked as a giant red skull on the Cathedral's top floor.
This battle is extremely lengthy, with the second half outlasting the first by a great deal. You can cut down the length significantly by upgrading the Chaoseater sword so your attacks are stronger. For the first half, Tiamat will circle the platform in the air, firing fiery projectiles at you. You should always be locked on to her, making dashing to avoid the fireballs much easier.
Immediately pick up an Inert Bomb from the platform and, while targeting Tiamat, toss it. Try to get near the monster before throwing the bomb so your toss is more accurate. A well-tossed bomb should land right on Tiamat's ugly face.
With the bomb stuck, you now just need to ignite it. To do this you'll need to use your Crossbow and the torches scattered about the arena. This sounds easier than it is. Tiamat constantly fire shots at you, so you'll need to dodge until a torch and Tiamat are aligned in roughly the same area. Dodge a fireball if need be, then pass the aiming reticule over the bomb on Tiamat's face.
Approach her and slash away at her face. Dash away when she stirs. You'll now need to dodge her low-swooping attacks. Do this by backing to the opposite side of the arena from her, then dashing perpendicular to her as she swoops in. Make sure you have your camera locked on to her so you can track her movements. After three swoops she'll go back to shooting fireballs at you.
At this point you can repeat the method above to attach another bomb to her face and detonate it. Bring her down a second time and slash her and the fight will change dramatically. For the rest of the fight, stay locked on to Tiamat. Charge your Crossbalde and release it repeatedly. As you do this, dodge her fireballs by dashing or jumping. If she leaps into the air, double-jump and float down to the ground to avoid the shockwave she causes.
She'll be stunned after this, but don't approach her since she recovers quickly. Every dozen or so Crossblade hits Tiamat will collapse, allowing you to move in and incur some real damage.
To make this process faster, you can sneak in a Blade Geyser, but your Crossblade is the best weapon to bring her to her knees. Make Tiamat fall three times -- and inflict enough damage when she does -- and on the third fall she'll fall for good. This will take a very long time, so just avoid her attacks deftly and be patient. Note that there's no Instant Kill prompt at the end of this battle. You'll get both Tiamat's Heart and a Lifestone which will increase your life permanently!
You'll now have access to the Serpent Holes, which should make it easier to return to Samael to show off your spoils Tiamat's Heart. Then, select the Scalding Gallow to return to Samael. Follow the linear path in the strange Serpent Hole and you'll be transported to the Scalding Gallow. Samael will bring up the Ulthane problem and, more importantly, grant you the Chaos Form power once again.
With this you can become invincible and inflict great amounts of damage for a brief period of time. After use the power needs to recharge for some time before you can use it again. Before doing anything else, there's some loot to be had around Samael's location and now's a good time to grab it.
First, peer off the west side of Samael's platform. You'll see a blue Geyser far below. Land safely for an Abyssal Armor Piece. Use the Geyser to return to the surface. A new waypoint now appears on your map to the west.
Head down the streets to the point and you'll find the way blocked by crystals. An Inert Bomb Growth is conveniently attached to the crystals and a torch nearby can be used to ignite it.
Target the torch and then the Bomb Growth in one toss of your Crossblade to open the path forward. Your first encounter in this tunnel is a new type of enemy that resembles a Fleshburster. This is a Ravenous, and it's invulnerable until it fires a volley of skulls at you. Finish off the remaining enemies in this corridor and the gates will disappear. Jump and float to the blade to the left and enter the hallway beyond.
Hit the switch in here to get the fan blade moving. You may spot the Champion Artifact above the switch here but you can't get it without the Abyssal Chain. Another chest near where you entered cannot be reached until you have the Voidwalker.
Come back later! Ride the fan blade to the doorway on the west side. Feel free to test out your Chaos Form on these enemies to make short work of them. You'll find the Drowned Pass just around the corner.
Your first piece of loot to collect is a Soldier Artifact Soldier Artifact 7. Run off the edge of the waterfall and follow the cave under it shown on your map to the straight back to the Artifact in the east. Another cave, this one deeper underwater, leads east parallel to the cave under the waterfall. It's just to the south. Swim through it and eliminate the enemies on the other side before accessing the chests.
You'll come to two partially submerged buildings. Near the base of the northern building you should be able to swim right in through gaping holes in the structure. Swim in here and then swim through the rooms and up the stairs. Here you'll find another Soldier Artifact Soldier Artifact 8. Now, look for a submerged crystal switch nearby. It's just to the west of the two buildings. If you hit the switch, the platform it's on will float to the surface. You can find a high and dry path leading up to, and across, this platform by swimming a bit to the south.
The final chest in this area is behind a wall of crystal on the west side of the water. You'll need the Tremor Gauntlet to access it.
You can finally emerge from the water now. A circular portal in the far south leads to a shore with a Tortured Gate. Head back north on the path a ways to find a Vulgrim Location before awakening the Gate.
The Gate will bring you to the Shadow Realm. Four Shadow Arenas now appear in this area on your map. Head due north from the gate and swim straight to the pipe across the way. Enter it and follow it back to the Shadow Arena. Kill 5 enemies using only block and projectile counter attacks within the time limit. Weaken these enemies with regular combos until they have an Instant Kill icon above them.
Press towards the enemy you want to counter attack to take it out. Kill 30 enemies using the destructive power of War's Chaos Form within the time limit. This round is easy, but to shave off time, make sure you initiate your Chaos Form in a cluster of enemies to instantly kill them. Go for smaller enemies and ignore the larger ones. When you run out of Chaos Form you'll be able to strike enemies to refill your gauge.
Just smack the nearest enemies until its refilled. Keep at least 1 undead soldier alive throughout the time limit. Bonus souls will be awarded for each Undead Soldier that survives. There are six Undead Soldiers at the outset of this challenge that you cannot damage. Your task is to protect them.
Go for the enemies that they are attacking and swiftly finish them off. Use your Scythe to knock out crowds. You should have more than half. The final Arena is to the northeast. You'll have to swim through a submarine tunnel to access it. Kill 15 enemies using environmental weapon attacks. This is another challenge made easier by simply weakening the enemies before tossing the cars at them. The larger enemies can be ignored or, if you aim cars at them, make sure you hit some smaller enemies in the same toss.
For completing all of the challenges you'll be rewarded a Life Essence item. Return to the gate with the four Arenas beat and blow your Earthseeker. The Gate will agree to leave. The tunnel has little of interest aside from a Vulgrim location at the far end.
Traverse the submerged tube and then climb the Demonic Crowth -- dash to avoid the explosions. Double-jump up to the rope and cross the area. Vulgrim down the hall to the left, while the entrance to Anvil's Ford is in the tube to the right.
Ulthane is impervious to your attacks in your regular form, but in Chaos Form you can pound him into submission. Activate Chaos Form right on top of him and then whale away. The fight will be over before you know it! This represents Ulthane and War's kill counts. You need to kill more angels than Ulthane on the way to the subway, so keep this in mind as you proceed.
Be sure to step in and finish off weakened angels after Ulthane knocks them out of the sky. Be sure to save your Chaos Form for later.
You can jump and strike the angels or toss cars at them to bring them down. After clearing out the first area, Ulthane opens a door leading West. After defeating the handful of angels in this area, your opponent will smash the large crystals to the north. Eliminate the angels here and Ulthane will open another door leading north. When they do,. After this a prompt will appear above Ulthane. Activate the prompt and Ulthane will toss you up to another building.
The Angel Champion is a bit more difficult than your average heavenly messenger, but your regular attacks are all you need to topple it. Here you'll find a Bomb Growth and across the way is an explosive patch of crystals. Grab a bomb, target the crystals and toss it across the chasm. The explosion will clear the way for Ulthane. A Storm Warden will burst through the wall soon after this. Toss a bomb onto it to bring it down and then slash it until the Instant Kill icon appears.
This is a sort of heavenly chain gun which you can use to target and destroy angels easily with the pull of a trigger. You can now continue through the new hole in the wall. Head down the hill a ways until you can get an open shot at the angels in the distance. If you get in close, they'll damage you quite a bit.
This is a long-range battle. Retreat up the hill whenever you are getting pummeled. After your kill count raises to about 50 things should quiet down. Ulthane will clear a path for you to join him by destroying the crystals between the two of you. Before you join him, toss down Redemption and hunt for some loot. At the bottom of the hill, look for some Demonic Growth. What can change the nature of a man?
User Info: domesplitter Trade for money 2. I forget 3. User Info: Jkool. I just started the game. Simple doing it that way! User Info: Kodanshi. I noticed that Vulgrim bought the artifacts for each, but when I had 3 in a bunch he bought them all for instead of User Info: Hetsig. They are made for selling.
Do not purchase any of the Chaoseater sword as it will be replaced later on in the game. Upgrade your Schyte all the way first. More topics from this board At the crossroads how do you get the chest on the building?
Side Quest 5 Answers How do i get the secret chest in drowned pass to appear? Side Quest 2 Answers.
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